Description
D&D-style 3rd person RPG for xbox only, like Morrowind, but without the length, openness, complexity and GLITCHES of Morrowind. This is both its strength and weakness. Dumbing down and simplifying a game like Morrowind would probably cure its glitchy ails, but this is a double-edged sword.
PROS
- Amazing top-notch score (as with Morrowind's Jeremy Soule) by Russell Shaw and Danny Elfman (does mainly stylish fantasy and horror soundtracks such as Tim Burton films, Simpsons stuff, etc). This is infinitely more important than you think.
- excellent variety of enemies and bosses with their own uniquemore… abilities and challenges.
- excellent variety of items, weapons, armor, etc but simple enough that you can remember everything.
- experience and level-up system works fine.
- good story narrative (and thankfully you can bypass any cut-scene at any time)
- game length is fine, despite what critics have said. The game should not be compared to Morrowind (the longest game ever next to Oblivion) or GTA. There are tons of missions (quests). People that say you can complete this thing in 12 hours are either lying or have no life.
- hair, tattoo, etc customization (as in GTA San Andreas).
- fun to kick chickens
- good voice-acting, various british isles accents, english, irish, cockney, etc...the style and feel are a bit british (developed by Lionhead UK, now owned by MS). It's good to have an actual british game developer in the mix with US and Japanese dominated game design.
CONS
- main melee attack is mapped permanently to a button not the trigger (like every other game in the world). Can't map it to what you want. Counter-intuitive.
- uber-hype marketing nonsense; I think this is what everyone got upset about.
- some (not all) combat is button mashing
- while the graphics are nice, they are just a tinge cartoonish.
- ebony weapons. Uh, did they just rip this off from Elder Scrolls?
- save system is mean (cannot save during missions) - just save the damn thing where the hell I want it to!
- IMPOSSIBLE missions (quests) - there are a couple. Nowhere near the problems of Morrowind, but extremely annoying. One for example has you freeing 2 hostages in 2 locations. You are able to free one, but as soon as you appear in location #2, the hostage dies IMMEDIATELY with no way to even remotely save her...
- End quest is impossible unless you lucked out like I did and happened to have hundreds of health and magic supplies with you because they DON'T let you go back and prepare for it first. The end quest occurs immediatly after the preceeding quest. Don't have these supplies? hope you saved recently (before the preceeding quest).
- Cannot go back to side quests after main quest is completed? Why the hell not? That's a pretty moronic game design choice. Morrowind let's you play on forever....It extends the longevity of the title.
- Long recovery time when you get hit. Why does every single hit have to knock me down? Even if my "toughness" is maxed out.
Morrowind is overall clearly a better title, but due to its massive amount of glitches, it's also more annoying. If you want a lighter, more contained, briefer version of Morrowind with simpler gameplay, Fable is an excellent choice for xbox, also playable on 360.
Info:
- Category:
- Games > Xbox
- Case Type:
- DVD
- Release Type:
- Retail
- Language:
- English
- Region:
- NTSC
- Comments:
- 1 read add
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Cover Info:
- Title:
- Fable NTSC Retail DVD
- Part:
- Front
- Dimensions:
- 3225 x 2156 px
- Size:
- 1,255 KB
- Downloads:
- 16 (0 today)
- Uploaded:
- 07/03/08 by __Brujo__
- Quality Rating:
-
- Currently /5 Stars.
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